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Missions are the primary way of battling enemy NPC ships to get a variety of rewards.
Main[]
These are solo PvE missions where the player battles enemy ships using their configured ship of choice. Winning battles, clearing levels, and whole stages have a number of rewards.
Stages
These are the numbers at the left of the screen
Each stage is composed of 20 levels, each with 3 difficulties
Beating the easy difficulty on level 20 unlocks the next stage
Stars represent beating all levels at a difficulty
1 star for easy, 2 for normal, 3 for hard
Rewards
Beating a level difficulty grants a star
At the bottom of th Main Mission UI is a list of rewards avaiable to the player once they get enough stars in that stage
The reward progress is shown under each picture as {current}/{target}
Current is the total number of stars player has recieved in the current stage
Target is the number of stars required to unlock the reward
Rewards in green have been unlocked and can be clicked on to be received
Rewards in gray have already been received
First two stages give a mix of metal, ore, and credits
All stages after follow this pattern for rewards
20 stars to get 50 credits
40 stars to get 80 credits
60 stars to get 100 credits
Levels
These are the main content of the mission screen
Player must beat easy difficulty of a level to unluck the next level
Difficulty
Clicking on a level from the main screen, opens up the level difficulty UI
Player can click on the left side to open the ship selector
This will be the ship which particpates in the battle
Ship requires at least one weapon to be elligible to fight
The modules listed for each difficulty indicate what the enemy ships will be equpped with.
Clicking on Challange will start the battle, and if succesful will consume 5 AP and reward the player
Failed attempts do not consume AP
If a difficutly is already beaten, a Sweep button will appear
This immeditly grant the player rewards and deduct AP
This does not open the battle UI
Rewards
The first time the difficutly is beaten, player is guaranteed to get one of the modules listed and the UCP and EXP amounts
In the example screenshot, beating the Easy diffuclty of 2-2 will grant player with 1950 UCP, 160 EXP and one of the listed modules
Clearing an already beaten level difficulty will give reduced rewards
UCP and EXP rewards are cut in half
Module rewards are not guaranteed
Module reward may include 1 or more of the drawn module